Posts Tagged ‘Bethesda Softworks’

Gaming: March 2011’s Games

April 15, 2011 2 comments

On time for once (and coming straight on the heels of February’s), here we have the March round-up posts. This month we kicked off with the books I read and now it’s time for the games I played:

Squashing twelve separate images into a 425x90 image is kind of difficult. Its also incredibly time-consuming, comprable to the amount of time it takes to write the entire post. In fact I spend a fairly ridiculous amount of time assembling the images for each blog post.

Images sources: Conan, Donkey Kong, Benny, Trip, Kane, a wizard, Liu Kang, Tommy, Nathan, Randy and Father Mother.

I think I’ve got am okay system in place now for gaming, but I’ll cover that in the goals section at the bottom of this post. Let’s get straight to the gaming then:

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Gaming: Fallout 3 – Operation: Anchorage

February 3, 2010 1 comment
Operation Anchorage: The briefing room.

Wikipedia fact: "The content focuses on a titular event in the Fallout timeline before the Great War took place, in which the United States Army liberated Anchorage, Alaska, from its Chinese Communist invaders."

Year of release: 2009

Available for: PC (version played), Xbox 360 and PS3. In all cases it is available either as an individual purchase or packaged with all the other downloadable content in the Game of the Year Edition.

Summary: The Lone Wanderer assists the Brotherhood Outcasts by entering a simulation of the invasion of Anchorage by Chinese soldiers.

Thoughts: As the first piece of DLC to be released for Fallout 3, Anchorage is a bit of a strange beast. If I were to list Fallout 3’s strengths (in my opinion, at least), at the top of the list would be the open nature of its world, leaving you free to go off in any direction you choose and find enemies to fight, new quests to complete and locations to explore. Following that it would be the survival elements, scavenging abandoned locations for much-needed supplies and never knowing quite what you might find, looting fallen opponents, fixing up your damaged weapons, trading what you’ve scavenged for what you need and taking advantage of a bed in a safe haven to rest away your injuries. It all adds up to an experience I’ve returned to three times now. For Operation: Anchorage, Bethesda decided to throw out pretty much all of that.

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Gaming: WET

January 26, 2010 2 comments

Rubi's sword dive

Wikipedia fact: "On July 29, 2008, Activision Blizzard announced that WET had been dropped along with many other games, thus putting its future into hiatus." ... "On April 27, 2009, Bethesda Softworks confirmed that they will publish WET."

Year of Release: 2009

Developed by: Artificial Mind and Movement

System(s): Xbox 360, Playstation 3 (version played)

Demo available: Yes, on both consoles (you can queue the Xbox 360 demo to download from here). Does a good job of showcasing the game’s strengths, covering the regular combat, rage mode and a vehicle sequence.

Summary: Gun-for-hire Rubi Malone travels the world doing dangerous work for money, until she is caught up in larger events.

Thoughts: It seems difficult to avoid referencing Quentin Tarantino when talking about WET (out of the ten highest reviews on Metacritic, exactly half mentioned him). It isn’t difficult to see why as the game draws from the same ‘grindhouse’ influences that Tarantino is fond of, in particular the over-the-top violence of the exploitation films. WET has an artificial film grain effect to look like it was filmed with old cameras (complete with flickering and scratchy artefacts), loading screens are often masked with promos to visit the concession stand, when you die the ‘film’ burns up, and the original soundtrack is filled with songs inspired by the ’70s.

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Gaming: Modding Fallout 3

January 24, 2010 2 comments

Pipboy Status

Wikipedia fact: "Fallout 3 takes place in the year 2277, 36 years after the setting of Fallout 2 and 200 years after the nuclear war between the United States and China that devastated the game's world in an alternate post-World War II timeline."

When Interplay sold the rights to Fallout I was sceptical that Bethesda would be able to create something that did justice to a classic series that I adore. In a way I was technically correct because Fallout 3 isn’t really a great Fallout game, lacking a lot of the key elements that made me love the originals. However, it is a great Bethesda RPG and I’ve had no trouble divorcing the game from Interplay’s originals and being able to enjoy it as a game in its own right. It’s from playing Fallout 3 that I’ve finally been able to understand just what it is people like about Bethesda’s other games like Morrowind and Oblivion, two games which I’ve never been able to get into.

After playing through the game twice on Xbox 360 and earning all 1,000 gamerscore available in the base game I now have the game of the year edition with all the DLC, and by the time I’m done with this third playthrough I’ll probably have spent upwards of 200 hours playing the game.

The reason I went with the PC GotY edition (aside from it being much cheaper than buying the DLC separately) was for one thing: mods. A common opinion expressed about Oblivion was that the mod community really transformed the game for the better and I’ve been looking forward to seeing what they’ve done with Fallout 3.  So here is a round-up of all the mods I’m currently running, along with screenshots (when applicable, and those with an image will usually have several more on the download page) and links to download them:

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Gaming: Game of the Year 2009

January 15, 2010 15 comments

This post is an attempt to find my personal game of the year from the retail games that released in 2009, a collection that I’m still working through. There’s a little more detail about my process on what will be the hub page.

I don’t think there’s any need to go in reverse order but if you prefer to read them that way then you could always scroll to the bottom and work up. So without further ado, my game of the year for 2009 is currently:

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