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Posts Tagged ‘gaming’

Adventure Time: Super Jumping Finn

September 2, 2013 Leave a comment
The skin is very Adventure Time, but otherwise this could be from dozens of different Flash games all over the web.

The skin is very Adventure Time, but otherwise this could be from dozens of different Flash games all over the web.

Image source: Developer Heavy Boat’s website.

Available as Amazon’s Free App of the Day over the weekend, Super Jumping Finn is basically a Flash game – in fact you can play a less-featured version on the Cartoon Network website – and one you’ve played before.

It’s one of those games where you try to hit something/someone as far as you can and attempt to beat your own records, most of the challenge coming from getting the timing right as you select the angle and power (though in Super Jumping Finn you only control the power, not the angle). Other than it using the Adventure Time art style and characters there’s little about it specific to the series, it’s mostly just a re-skin of a very familiar game type.

In this game there’s an actual goal beyond just getting as far as you can, tasking you with reaching the distant ice fortress to rescue the princess within. There’s a mass of upgrades to buy and a massive distance to cover that seems impossible at first, and it’s only once you’ve a bunch of upgrades and the sky is full of helpers that you start being able to cover great distances almost without trying.

Both the upgrade and achievement systems are a bit weird in their design, as most of the upgrades are for the helpers, which you have no control over as they’re spread (possibly randomly) throughout the sky, so there’s no guarantee you’ll hit a specific helper or be able to determine which of them will be best to upgrade first. I found it was best to buy the first level of each helper first (so that the sky is as full as it can be) and then focus on upgrading Jake instead, seeing as you can trigger those abilities yourself and are guaranteed to use them in every game.

The achievements can only be earned one per game and that goal is chosen for you randomly, so you could do all that you need to do in order to achieve multiple achievements in one session but it won’t count, as you can only achieve the one it has chosen for you that time. I managed to reach the final destination and win the game before getting any of the achievements for reaching any of the prior zones, for example. It seems like a fairly arbitrary way to stretch out the game’s length.

Super Jumping Finn is fun for what it is, but it doesn’t ever really reach beyond being a full-featured Flash game, and I wouldn’t have actually paid money for it.

Gaming: Darksiders

Over the weekend I started and finished Darksiders on PC, which I picked up very cheaply in a previous Steam sale. It’s a good game, and like the demo suggested it sits somewhere between Zelda and God of War, being combat-heavy and sending you off to dungeons in search of items which help you navigate the world, the boss generally having a weakness to your newest item. The world feels like the creators know more about it than they’re revealing, that they do have some investment in their story and it’s not just dressing up the combat, and there’s a good visual style to a lot of it (especially the main characters), like they’ve been plucked out of a comic or cartoon but without being cel-shaded.

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Gaming: The 2010 Completed List

January 5, 2011 1 comment

This is the fourth of a series of posts looking back at my entertainment consumption over 2010. I’ve already posted about 2010′s gaming backlog, the games I played and what games I played each month, and still to come are posts about the films I watched, the DVD backlog, the TV I watched and the books I read. There won’t be a game of the year post because that’s an ongoing project with a long way to go.

Though the backlog of unplayed games continues to grow I did play plenty of games this year and complete many of them. Here’s the list of games I finished, first listed by system:

Click the image for a link to the source.

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Gaming: 2010’s Play Sessions

January 4, 2011 3 comments

Click the image for a link to the source.

This was originally supposed to be at the end of yesterday’s post but there’s enough here that I felt it was worth pulling it out into its own entry.

Seeing as it’s data I have available I’m also going to list every game I played each month, showing what I played and how often. I don’t log the time played so a ten minute session with Peggle Nights isn’t counted any differently to six hours immersed in Mass Effect, but it’s still something I like seeing displayed. Everything will be sorted by number of play sessions, and after the list there will be some analysis of it all:

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Gaming: Dead Rising 2 Tweet Dump

Slappy!

Normally while I’m playing a game I post some comments about it on Twitter, but to save having to dig back through my tweet* history I also dump them into a post draft on the blog in case there are any comments that I’ll expand upon in my ultimate opinion post. Once the post has been written and published those tweets are deleted from the draft and lost in Twitter, so this time I’m going to post them:

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Gaming: The 2010 Played List

January 3, 2011 2 comments

This is the second of a series of posts looking back at my entertainment consumption over 2010. I’ve already posted about 2010’s gaming backlog, and still to come are posts about games I finished, the films I watched, the DVD backlog, the TV I watched and the books I read. There won’t be a game of the year post because that’s an ongoing project with a long way to go.

Sitting squarely between the games I’ve not even touched and the games I managed to finish are those games that have been played but left incomplete, or which maybe aren’t possible to complete in the sense of finishing a campaign or series of levels. Here they all are, listed by system, and if I’m not still currently working on them I’ll include a reason for why they remain incomplete:

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Gaming: The 2010 Backlog

January 2, 2011 3 comments

This is the first of a series of posts looking back at my entertainment consumption over 2010. Still to come are posts about games I finished, games I didn’t finish, the films I watched, the DVD backlog, the TV I watched and the books I read. There won’t be a game of the year post because that’s an ongoing project with a long way to go, and instead of starting off with some celebrating I’m going to kick things off with the gaming backlog that, as always, I managed to build up through the year:

Pile of shame.

Click the image for a link to the source.

I’ve mentioned the backlog before on this blog for Project Pile of Shame, an ongoing project (even if I’ve not done much with it for a while) to give all the games I own from this console generation at least two hours of play. With that sizeable backlog already existing you’d think I wouldn’t go through 2010 adding even more purchases to it, yet that’s exactly what has happened.

Here’s a list of every game I bought in 2010 that I haven’t even played, with a brief reason why:

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