Posts Tagged ‘THQ’

Gaming: Darksiders

Over the weekend I started and finished Darksiders on PC, which I picked up very cheaply in a previous Steam sale. It’s a good game, and like the demo suggested it sits somewhere between Zelda and God of War, being combat-heavy and sending you off to dungeons in search of items which help you navigate the world, the boss generally having a weakness to your newest item. The world feels like the creators know more about it than they’re revealing, that they do have some investment in their story and it’s not just dressing up the combat, and there’s a good visual style to a lot of it (especially the main characters), like they’ve been plucked out of a comic or cartoon but without being cel-shaded.

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Gaming: Spotlight on Biscuit – Space Marine

It's less 'Gears of Warhammer' than screenshots suggest.

Spotlight on Biscuit was an occasional feature on Rock, Paper, Shotgun, and you can see them all by clicking here. In it Quintin Smith (who has since left the site, which is why the feature stopped) picked out a video from the Cynical Brit team, one of Total Biscuit’s ‘WTF is…’ videos, and shared it with the RPS community. Being RPS they also gave an opinion on an actual biscuit, which is part of why RPS is the best gaming site on the web.

I was watching the ‘WTF is Space Marine?’ video earlier and decided to link it here, but then a thought occurred to me: Why not shamelessly copy the RPS approach? So here’s my best Rock, Paper, Shotgun impression (alternatively, you can click the image above to be taken straight to RPS’s opinion of the demo):

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Gaming: May 2011’s Games

Far later than intended, we have the May round-up posts, where I write a little about all the media I consumed throughout the month (June’s will hopefully go up next week, but haven’t been worked on at all yet). I’ve already published the posts for television, film and books, so we finish the set with the month’s gaming.

I like to include a comment for these portraits but don't really have anything to say beyond saying that I have nothing to say.

Image sources: York, Trip, Jack, some creepers and Rey. The combine comes from a personal screenshot.

The absence of certain games in the above image – Dragon Age: Origins and at least one out of Fallout 3, The Sims 3 or Left 4 Dead 2 – should be an indicator that I’m still not back into the routine I devised at the end of March, even though I played slightly more games than I did in April. That means I’ve still only managed it for one week in the past two a bit months, and haven’t actually done it for a single week since I decided to do so, which is daft. Oh well, onto the round-up:

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Gaming: March 2011’s Games

April 15, 2011 2 comments

On time for once (and coming straight on the heels of February’s), here we have the March round-up posts. This month we kicked off with the books I read and now it’s time for the games I played:

Squashing twelve separate images into a 425x90 image is kind of difficult. Its also incredibly time-consuming, comprable to the amount of time it takes to write the entire post. In fact I spend a fairly ridiculous amount of time assembling the images for each blog post.

Images sources: Conan, Donkey Kong, Benny, Trip, Kane, a wizard, Liu Kang, Tommy, Nathan, Randy and Father Mother.

I think I’ve got am okay system in place now for gaming, but I’ll cover that in the goals section at the bottom of this post. Let’s get straight to the gaming then:

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Gaming: Modern Shooters

March 23, 2011 2 comments

Full disclosure: In this post I’m critical of several games I haven’t actually played.

Follow! (Image pulled from the second YouTube video below)

The success of Call of Duty 4: Modern Warfare elevated the franchise into a sales phenomenon and has encouraged rival publishers to chase after that success, but starting primarily from last year a major problem is beginning to emerge. Infinity Ward’s approach with the Modern Warfare games is to make heavily scripted, linear experiences that essentially put you into an action film, which means the developer runs the risk of making the player feel irrelevant, somebody to trigger the next scripted event and little else.

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Gaming: Project Pile of Shame – Day Eight

March 22, 2011 1 comment

The project: To spend two hours playing every console game from this generation that I own but have never touched (the ‘pile of shame’), to see if any of them are worth spending more time with. The eighth game is:


Eurogamer's review (click the image for a link) used the tag line "Macho man, randy savage" for their review of the game. That's excellent.

System: Xbox 360

Reason I’ve never played it: Another of my brother’s purchases.

Achievements earned: Eight (80 gamerscore)

Thoughts: After playing through the first proper level of Conan two things became very clear. The first was that pirates are very impressed by their ability to count, with man after man eager to shout out “there’s only one of him” upon seeing Conan approaching, to the point that I started to wish I’d brought more people with me just so they could try out some higher numbers and maybe not be so repetitive in their shouting.

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Gaming: Game of the Year 2009

January 15, 2010 15 comments

This post is an attempt to find my personal game of the year from the retail games that released in 2009, a collection that I’m still working through. There’s a little more detail about my process on what will be the hub page.

I don’t think there’s any need to go in reverse order but if you prefer to read them that way then you could always scroll to the bottom and work up. So without further ado, my game of the year for 2009 is currently:

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